Programme of Study for Students in Design & Technology
Purpose of study
Design and Technology is an inspiring, rigorous and practical subject. Using creativity and imagination, pupils design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. They acquire a broad range of subject knowledge and draw on disciplines such as mathematics, science, engineering, computing and art. Pupils learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. Through the evaluation of past and present design and technology, they develop a critical understanding of its impact on daily life and the wider world. High-quality design and technology education makes an essential contribution to the creativity, culture, wealth and well-being of the nation.
The national curriculum for design and technology aims to ensure that all Students:
- Develop the creative, technical and practical expertise needed to perform everyday tasks confidently and to participate successfully in an increasingly technological world
- Build and apply a repertoire of knowledge, understanding and skills in order to design and make high-quality prototypes and products for a wide range of users
- Critique, evaluate and test their ideas and products and the work of others
- Understand and apply the principles of nutrition and learn how to cook.
Through a variety of creative and practical activities, students will be taught the knowledge, understanding and skills needed to engage in a variety of process of designing & making. They will work in a range of domestic and local contexts. As outlined below:
Predominantly skills based year in all materials areas ensuring our students become accomplished makers to promote further independence in Years 8 & 9.
- Textiles – Students design & make a fabric monster for a child that incorporates the use of conductive threads and electronic components. Students are encouraged to use a variety of unwanted and recycled materials and will learn about sustainability within textiles.
- Resistant Materials – Working with manufactured board students will design & make an animal themed trinket box to be sold in the gift shop at Blackpool Zoo. The trinket box should be aimed at young children. Focus will be on the development stages; card modelling and Computer Aided Design. The end product will be a painted 3D trinket box manufactured in MDF.
- Food Technology – Developing the skills learnt at KS2 students will make a variety of savoury dishes based on the eatwell plate using a range of cooking techniques processes and equipment
Students should now be more independent in the workshop and the projects on offer will both stretch and stimulate their imagination and creativity.
- Textiles – Unit 1 – Students working will be explore the principles of recycling and upcycling to manufacture a bag for life. They will learn about industrial practices both in the UK and abroad and the impact that the textiles industry has on the environment.
- Textiles – Unit 2 – Students will have the opportunity to upcycle a garment of their choice using the skills and techniques they have learnt throughout textiles at KS3.
- Resistant Materials – Unit 1 – Working with manufactured board (MDF) students will manufacture a mobile phone stand which incorporates a halving joint. The product will be aimed at teenagers and based on the theme of Pop Art.
- Resistant Materials – Unit 2 – Students will manufacture a racing car that will then compete in the MHCC Mini Grand Prix; working with High Impact Polystyrene (HIPs) and an existing mould, students will manufacture a car chassis incorporating aspects of electronics. Students will be exposed to both the Vacuum Former and the Vinyl cutter enabling them to access the Colleges CAD CAM software and equipment.
- Food Technology – Students are now familiar with the eat well plate and can begin to make other considerations about the food they make including; Nutritional needs, personal preference, sensory attributes and the functions of ingredients. Through a variety of practical cooking task students will prepare a variety of mainly savoury dishes that explore these areas.
In all materials areas students will have the opportunity to recall on prior learning and apply that independently to their projects. They will investigate issues such as Fair Trade, Sweat Shops and the application of the 6R’s. Projects on offer have a local context and will give our students the opportunity to become involved with the local community.
- Textiles – Students will research and apply new technologies used in Textiles to design and manufacture a T Shirt. They will explore a wide range of decorative techniques and explore pattern, shape and repetition to generate a design that has been based on a design movement. Students will be exposed to both the laser cutter and dye sublimation printer enabling them to access the Colleges CAD CAM software and equipment.
- Resistant Materials – This project’s contextual focus is the home and could be tested on specific age groups in the wider community. Working with timbers, plastics and electronics, students will design & make an adjustable desk lamp using bio mimicry as inspiration. Focus will be on the joining of wood, manipulating plastics & electronics.
- Food Technology – Through a variety of practical cooking task students will prepare a variety of mainly savoury dishes that explore the themes of economic factors, cultural needs, environmental and sustainability issues such as Fairtrade, organic produce and air miles.